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Rival Schools: United by Fate

Playstation 1

Bilder

Rival Schools: United by Fate

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159.9 €

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  • Spel
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  • Manual
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Rival Schools - United By Fate is a 3D competitive fighting game produced by Capcom originally released as an arcade game in 1997 and ported to the PlayStation in 1998.

Around the world, High School students are mysteriously disappearing. Police, parents, school officials, and even national governments can not determine who or what is to blame. But the students themselves refuse to surrender to fear -- Well protect our schools they cry. To do so, theyll need to enter fierce hand-to-hand battles featuring powerful combo-attacks and tag-team tactics.

Rival Schools is a team-oriented 3D fighter featuring an assortment of characters, many recognizable as exaggerations of familiar High School stereotypes. Find a new use for baseball player Shomas bat or outflank the competition with the fast attacks of cheerleader Tiffany. Harness the violent tendencies of the hyperactive Edge or unleash a precision beating with the quiet, bespectacled Kyosuke.

The main fighting game is best described as a polygonal Marvel vs. Capcom game, with some notable differences. Control wise, the game varies from other Capcom fighting games by only having four buttons (two punches and two kicks, which is closer to the SNK game format) rather than the standard six.

A player chooses a team of two characters, and fights against another two character team. The actual fights, however, are one-on-one fights, with the partner only participating by being called in when a player has enough vigor for a Team Up attack, done by pressing a punch and kick button of the same pressure.

The PlayStation version of the game came in two CDs. The first disc included the original arcade game and the standard modes included in most home versions of fighting games. Capcom enhanced the original game with animated introduction and ending sequences, as well as adding voice-over to the story mode in single player. The conversion also added two new characters, Hayato Nekketsu (a hotheaded physical education teacher) and Daigo Kazama (a teenage gang leader and the elder brother of Akira, who was a non-playable supporting character in the arcade version).

The second disc, named the Evolution Disc, featured several new games to complement the arcade original. This disc included several minigames based on some of the students activities and the Nekketsu Seisyun Nikki mode, a character creation mode in the form of a date simulation. In this mode, a player would be able to create a student and go through a typical school year. Over this time, the custom character could develop friendships with any of the characters at the various schools, which allowed to give the custom character moves and reveal bits and pieces about the existing characters and their backgrounds. Once the custom character was finished with the school year, it could be used in any of the normal fighting modes, save for the original Arcade game.

Capcom translated most of the games on the Evolution Disc for the English localization, and planned to include the character creation mode (rebranded as School Life) as well, but unfortunately later abandoned the character creation mode, citing the amount of time it would take to translate it from Japanese to English. The rest of the extra modes featured in the Evolution Disc were still included in the overseas versions.

In Japan, Capcom released a PlayStation-exclusive update to the original Rival Schools titled Shiritsu Justice Gakuen: Nekketsu Seisyun Nikki 2? . The game featured two additional characters, Ran of Taiyo High School and Nagare of Gorin High School, as well a new version of the Nekketsu Seisyun Nikki school sim mode, which feature additional mini games and further plot developments over the original Japanese version of Shiritsu Justice Gakuen.
Ett spel precis som alla andra fightingspel - men aningen töntigare! Fighting-spel brukar inte ha mycket till handling, och när de försöker att ha en är den ofta ganska tunn. Rival Schools spelade på det faktum fullt ut och passade på att göra en riktigt bisarrt töntig handling när de ändå kunde. Det började som ett arkadspel och fick sedan en PlayStation-version, med mer röster och en del nya karaktärer.

Ett gäng skolor i staden Aoharu har blivit utsatta för attacker och kidnappningar av elever och måste nu arbeta tillsammans för att gå till botten med mysteriet. Beroende på om man i enspelarläget väljer två karaktärer från olika eller samma skola blir genomspelningen annorlunda. Har man valt två karaktärer från olika skolor slåss man mot fiender Beatem up-stil och klår alla tills man kommer till slutbossen. Har man valt två karaktärer från samma skola får man slåss mot förbestämda fiender och se en del av handlingen i cutscenes mellan striderna.

Man väljer två karaktärer, men spelar som en. Karaktär nummer två kan kallas in när man har fyllt sin "Team Up"-mätare, och den ger antingen vigör, hälsa eller hjälper till med en specialattack. Vilken karaktär man har valt som sekundär avgör vad som händer när man kallar in den. En bra sak är att det finns ett relativt stort antal karaktärer att välja bland, alla med sina egna specialattacker och karaktäristiska utseende.

Capcom-spel har en tendens att väva in karaktärer från andra spel - till exempel dyker den från Street Fighter Alpha 2-kända Sakura Kasugano upp, och några av de andra karaktärerna i spelet var senare med i Namco x Capcom samt Rival Schools uppföljare (Project Justice).

Om man gillar fighting-spel gillar man antagligen Rival Schools, det är varken bättre eller sämre än andra Capcom-spel i samma genre. Grafiken är inte fantastisk, mycket på grund av att det först kom ut som arkadspel, men musiken och ljudeffekterna är välgjorda. Jag övervägde att sätta en 3:a i betyg eftersom alla färger och hoppande i spelet gör att det ibland blir helt hysteriskt på skärmen, men det får ändå en 4:a eftersom urvalet av karaktärer är så stort.

En recension av: Aerisu

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