Psychic Force 2012
Dreamcast
Bilder
This is a used product.
Rather than structure itself in a typical 2D or 3D environment, Psychic Force goes on to add other variables. Aside from moving left, right, backward, and forward, the user is also allowed to move up and down. Battlefields appear to be the inside of a cube. The playing field is without gravity, therefore all possible angles of attack exist.
Each fighter is equipped with a weapon that will burst across the playing field at a moments notice. The characters are able to dash away or block in order to escape an oncoming attack. In close quarters, attacks transfer to kicks and punches rather than energy blasts. Each fighter carries energy weapons, and when depleted they must recharge their energy in order to fire once again. Two separate meters represent the energy and life meters. Fights will continue until the proper number of rounds has been won.