Combat Commander Europe
Board game
Bilder
Few items in stock. Delivery time 5-10 days
- This item is
- New
- Number of players
- 2 players
- Game time
- 60–180 min
- Grade
- Age
- 12+
- Language
English version
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Players attempt to achieve victory by moving their combat units across the game map to attack their opponents combat units and occupy as many objectives as possible. The degree to which a player succeeds or fails is measured by a scenarios specific Objective chits, the destruction of enemy units, and the exiting of friendly units off the opponents board edge.
A game of Combat Commander is divided into several measures of Game Time. There is no sequence of play to follow, however: each Time segment is divided into a variable number of Player Turns, each of which may consist of one or more Fate Card Orders conducted by the active player. Fate Card Actions may generally be conducted by either player at any time. Events both good and bad will occur at random intervals to add a bit of chaos and uncertainty to each players perfect plan.
SCALE: Each hex of a Combat Commander map is roughly 100 feet of distance (about 30 meters). Each complete Player Phase abstractly represents several seconds of real time. Each complete measure of Game Time abstractly represents several minutes of real time.
Each unit in the game is approximated as either a single Leader, a 5-man Team, or a 10-man Squad. Radios and individual weapons larger than a pistol, rifle or BAR are represented by their own counters.
