Zelda: The Minish Cap
Gameboy Advance
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When Link is asked to seek the advice of a Minish character living in the library of Hyrule Town, he soon learns that he cannot reach his goal because certain books have been checked out by forgetful citizens. Without the books in place, Link can't climb up to make his appointment. Link returns to normal size, then sets out to find the overdue books. Link can make his appointment when the books are returned, but even tracking down these missing tomes requires more interaction on the Minish scale.
In addition to the new size-shifting gameplay elements, brand new items such as the Gust Jar and the Mole Mitts add unexpected twists to Link's latest adventure. The Mole Mitts allow Link to tunnel around underground, and the Gust Jar creates a powerful vacuum that can be used to inhale anything from dust to unfriendly foes.
As Link progresses in his quest, he frequently discovers mysterious items called Kinstones. These Kinstones can be fused with other Kinstones held by various characters throughout the game. Successfully fusing Kinstones can trigger a variety of events, such as opening secret passages or summoning hidden treasure chests. Kinstones are everywhere and so are the characters hoping to fuse them.
- Use the magic of the cap to shrink and explore the world of the Minish lying hidden just beneath your feet.
- With the help of all-new items like the Gust Jar and the Mole Mitts, shoot blasts of air or claw through dirt to reach new regions.
- Unravel the secrets of the Kinstones to solve puzzles, unlock hidden areas, and restore happiness to the people of Hyrule.